Pigeon Helpers

Project summary

Our world is becoming ever more digitised and the need to interact with others in the physical space is being less of a priority. The impact of less physical interaction with others can have a negative effect on our emotional wellbeing and ethical understanding of others. It is important to bring the best of both spaces together to create a mixed reality interactive experience, which emphasises the importance of building relationships in the physical space, but embracing the benefits of the digital space.


User research, user journey mapping, interviewing, user personas, wireframing, user testing


Hardware programming (processing), Adobe Illustrator, Invisionapp

Problem statement

HMWe indirectly connect in social spaces without social media?


Initial Research

Pigeons eat a lot of waste saving councils money, which outweighs the pigeon waste cleaning costs.

User Observation

Learning about the activities of pigeons, how they interact with their environment and people.

Mapping Pigeon Location

Mapping out the locations of the pigeons help to find out what areas were popular for the animals and also find out the reasons why they were located in specific locations.

Animal and Technology Research

Research on how pigeons have been utilised throughout history to assist humans with communication and building understanding of animal knowledge. Pigeons have been trained to spot danger for World War 2 pilots, send messages over large distances and also to remember sequences.


User Types

Focused on both pigeons and street cleaners as important user types for the project.

Service Journey Mapping

How the cleaner is able to use the device and phone application to gain assiatance from pigeons.


Pigeon Device Development


Information Architecture


Application Sketches



User Testing


Digital Application


Next Steps and Personal Reflection

Next steps


Personal relection